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Reply: Dungeon Petz:: General:: Re: Trying to decide to get this game (or DL)

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by entwife

I'd say Dungeon Petz is significantly less fiddly than Arkham Horror.

We (my husband and I) have both Dungeon Petz and Dungeon Lords, and I'd day Dungeon Petz works better with 2. In Dungeon Petz the 2 player rules just require that you move some neutral imps, which block spaces. No decisions need to be made as they follow a set pattern of movement, and its very quick just to move them on at the end of the round. In Dungeon Lords you actually have to make decisions for the neutral players (for two player you each control one neutral player). Though it does add strategy (in that you try and use the neutral players orders to your advantage) it makes it a little more complex (particularly when learning) and highlights that you're not playing with the 'proper' number.

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