Angrist wrote:
What Shadi Torbey did by creating Onirim was totally original. He found a gap in the existing market, and instead of attempting to follow the status quo with all the medieval-themed farming style euro games that are popular, for example, he made his own niche and did something refreshing with a unique theme and rules, aiming for the solitaire player rather than the multiplayer crowd.
...and chose an artist with a unique style who brought a fresh approach to a creative genre! Torbey's one of my favorite designers too.