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Thread: Agricola:: Rules:: First play, and some questions on converting resources to food....

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by freddieyu

I just finished my first play, and it was a solo game using family rules. I want to familiarize myself with the rules before teaching the game to my family.

I THINK I got most of the rules right, and my score was 38. My ending farm looked like this...


I initially had a fireplace, which I then replaced with the cooking hearth. My question is if you can simply replace at ANY NUMBER of resources at ANY TIME using improvements like these (except of course grain for bread, which needs a Bake Bread action). For example, can you exchange an animal (or animals) and vegetables into food ALL from 1 hearth in 1 go?

I noticed that both ovens had the limitation on the number of grain it can convert to food through the BAKE BREAD action, which was not the case when converting the other resources. Doesn't this make baking bread less efficient since you need an action to do this, while with the other stuff you can simply swap for food right away?

It was an interesting experience anyway. The solo game still felt tight and tense especially since you start with 0 food, and you need more food to maintain each family member (3 instead of 2), so this pressures you produce food from the get go. I can only imagine the tenseness in true multiplayer games!!!

I will try some more games solo, including using the occupations and minor improvements.

Thanks in advance for all your advice!

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