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Thread: Tragedy Looper:: Rules:: Scenario 6 of the basic game [SPOILERS]

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by Ganner

Hello,

I just played Scenario 6 of Tragedy Looper and it seemed very difficult for the mastermind. Especially since some advice in the mastermind's book seem wrong. As I have the french version, I wondered if there isn't an error.

The Mastermind's rule book says that
[o]there are multiple ways to end the loops during the first half. I didn't see any for the first two loops. Once the divine being arrives (so loop 3, but I didn't make it this far), as they are the loved one, I can win by putting one intrigue and three paranoia on them. Before that, it's impossible to interrupt the loop. Every other defeat conditions happen at the end of the loop.
And as this is the first scenario using the butterfly effet, the players immediately suspect the primary machination. And once they've found it, there's nearly no way to stop them.
Maybe I shouldn't have killed the friend so early, but what tipped me was the advice that's clearly wrong.[/o]

Did I miss something ?

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