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Thread: Pandemic Legacy: Season 1:: Play By Forum:: Solo PbF - 2018-01 - Early January - Random # of players each game

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by gpmark

January Mission Briefing:
You know the drill. We've got four viruses causing us problems. They seem to be mutating faster than usual - we have someone looking into that. For now, keep it under control as one of them may grow beyond our capabilities.

OBJECTIVE: Discover the cure to the four diseases.

Set out the board and pieces:
Research Station in Atlanta

Outbreak counter to "0".
Infection rate marker to "2".
gpmark previously rolled 3custom48{SF;CHI;MON;ATL;NY;WAS;LON;MAD;PAR;ESS;STP;MIL; LA;MEX;MIA;BOG;LIM ;SAN;BUE;SAO;LAG;KHA;KIN;JOH; ALG;CIA;IST;MOS;BAG;TEH;RIY;KAR;MUM;DEL;CHE;KOL; BEI;SEO;TOK;SHA;OSA;HON;BAN;HO;MAN;JAK;SYD;TAI} = ( MIA BOG MAN) (Place three infection cubes in these three cities: ) - Miami (YELLOW), Bogota (YELLOW), Manila (RED).
gpmark previously rolled 3custom45{SF;CHI;MON;ATL;NY;WAS;LON;MAD;PAR;ESS;STP;MIL; LA;MEX;LIM ;SAN;BUE;SAO;LAG;KHA;KIN;JOH; ALG;CIA;IST;MOS;BAG;TEH;RIY;KAR;MUM;DEL;CHE;KOL; BEI;SEO;TOK;SHA;OSA;HON;BAN;HO;JAK;SYD;TAI} = ( CIA DEL SAO) (Place two infection cubes in these cities: ) - Cairo (BLACK), Dehli (BLACK), Sao Paolo (YELLOW)
gpmark previously rolled 3custom42{SF;CHI;MON;ATL;NY;WAS;LON;MAD;PAR;ESS;STP;MIL; LA;MEX;LIM ;SAN;BUE;LAG;KHA;KIN;JOH; ALG;IST;MOS;BAG;TEH;RIY;KAR;MUM;CHE;KOL; BEI;SEO;TOK;SHA;OSA;HON;BAN;HO;JAK;SYD;TAI} = ( MAD CHI HO) (Place one infection cube in these cities: )


Funding level = 4.
Add Funded Events to the Player Deck:
ResiliantPopulation;OneQuietNight;Forecast;GovernmentGrant

gpmark previously rolled 2custom52{FE1;FE2;FE3;FE4; SF;CHI;MON;ATL;NY;WAS;LON;MAD;PAR;ESS;STP;MIL; LA;MEX;MIA;BOG;LIM ;SAN;BUE;SAO;LAG;KHA;KIN;JOH; ALG;CIA;IST;MOS;BAG;TEH;RIY;KAR;MUM;DEL;CHE;KOL; BEI;SEO;TOK;SHA;OSA;HON;BAN;HO;MAN;JAK;SYD;TAI} = ( JAK KOL) (WHITE will start with: )
gpmark previously rolled 2custom50{FE1;FE2;FE3;FE4; SF;CHI;MON;ATL;NY;WAS;LON;MAD;PAR;ESS;STP;MIL; LA;MEX;MIA;BOG;LIM ;SAN;BUE;SAO;LAG;KHA;KIN;JOH; ALG;CIA;IST;MOS;BAG;TEH;RIY;KAR;MUM;DEL;CHE; BEI;SEO;TOK;SHA;OSA;HON;BAN;HO;MAN;SYD;TAI} = ( LA FE2) (BLUE will start with:) - gpmark previously rolled 1custom4{ResiliantPopulation;OneQuietNight;Forecast;GovernmentGrant} = ( GovernmentGrant) (Funded Event is: )
gpmark previously rolled 2custom48{FE1;FE3;FE4; SF;CHI;MON;ATL;NY;WAS;LON;MAD;PAR;ESS;STP;MIL; MEX;MIA;BOG;LIM ;SAN;BUE;SAO;LAG;KHA;KIN;JOH; ALG;CIA;IST;MOS;BAG;TEH;RIY;KAR;MUM;DEL;CHE; BEI;SEO;TOK;SHA;OSA;HON;BAN;HO;MAN;SYD;TAI} = ( LIM KAR) (RED will start with:)
gpmark previously rolled 2custom46{FE1;FE3;FE4; SF;CHI;MON;ATL;NY;WAS;LON;MAD;PAR;ESS;STP;MIL; MEX;MIA;BOG;SAN;BUE;SAO;LAG;KHA;KIN;JOH; ALG;CIA;IST;MOS;BAG;TEH;RIY;MUM;DEL;CHE; BEI;SEO;TOK;SHA;OSA;HON;BAN;HO;MAN;SYD;TAI} = ( HO IST) (BROWN will start with: )

Divide the remaining 44 cards into 5 equal piles, adding 1 epidemic to each pile.
* In pile 1 there are 10 cards (including the first pile epidemic).
* In pile 2 there are 10 cards (including that pile's epidemic).
* In pile 3 there are 10 cards (including that pile's epidemic).
* In pile 4 there are 10 cards (including that pile's epidemic).
* In pile 5 there are 9 cards (including that pile's epidemic).

Random assignment of characters for the first game:
gpmark previously rolled 1custom3{2;3;4} = 3 (# of characters playing this game: )

gpmark previously rolled 1custom5{Generalist;Scientist;Medic;Researcher;Dispatcher} = ( Dispatcher) (WHITE is the )
gpmark previously rolled 1custom4{Generalist;Scientist;Medic;Researcher} = ( Generalist) (BLUE is the )
gpmark previously rolled 1custom3{Scientist;Medic;Researcher} = ( Medic) (RED is the )
gpmark previously rolled 1custom2{Scientist;Researcher} = ( Researcher) (BROWN is the )

gpmark previously rolled 1custom4{white;blue;red;brown} = ( red) (First player is )

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