by DocCool
I like these Nomads' examples. They require BON4 + ACT6, but as the tanshu example above shows, Nomads with BON4 just need two leeched power to take ACT6 on turn 1. CTK needed the other players to leave ACT6 until turn 2, but the opposing factions were well suited as they were no threat in this regard. Halflings, Mermaids, Swarmlings, Engineers and Yetis and the presence of BON6 or BON10 would have made this a bit more risky.↧