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Reply: Gaia Project:: Strategy:: Re: Opening Tech

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by Cantalopian

frotes wrote:

It's well established that getting an early tech is extremely valuable. In TM, it was the rush for Earth1 then Water1 for many races

However in GP, those scoring techs/favors are no longer in the game. The only one is Gaia >> 3VP which is definitely not as powerful as the TM scoring favors...

Dear Colleagues,

This is the best thread ever - exactly what I most desire. I have often dreamed of performing a rigorous analysis on GP Round One, and here it is, commented on by legendary GP players. Now I know 80% what to do in round one ....

1. upgrade to RL (rarely or never Round 1 PI)
2. Take 4PW Tech Token (maybe 1O+1K or another income tile))
2a. maybe 4C if I am HH (Byrds)
2b. maybe 3VP for mine on Gaia if I am Terran
2c. Get power booster tile(4 for PI or Academy) if I am Ambas

Best Regards
-Cantalopian





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