by Nate Dorward
I agree that the flares are not a catch-up mechanism, but instead a separately manipulable economy that a good player can work with, to put an opponent in a bind. If you keep your piece count down, then whenever an opponent scores, then they hand you a flare and you can score in return and wipe out their hard work. I've won a ton of games versus players who think of flares as a minor consideration.But thanks for the thoughtful review--it touches on all the major bases!
I've never played 2v2 because it's not implemented online. The requirement that you pass the Legends back and forth between partners seems a bit awkward but otherwise it seems an intriguing variant.