by 2097
Today was weird, the others grabbed cards quickly so I knew I was obviously last in chips. The 35 came up, everyone knew I was going to have to take it. But it went soo many rounds around the table that I managed to ride those chips to the end of the game! I did pick up the 34 too, fourth from the bottom, and ended up with seven chips, so 27 points total, which was much lower than anyone else.Interesting to note that the chips one card could ride all the way to the end in a four player game.
The more players, the less cards per players but the same amount of chips per players. This is a good game.
At first I thought I had to balance positive and negative points somehow, that I had to take a number of negative cards but also get a reasonable amounts of positive points to more or less offset those in the end game.
No, no. Chips aren’t what make-or-break the end game, that’s just like how you can in some eurogames trade in coins for vp at the end. Chips are the currency of the game; there is certainly no fixed exchange rate between card-points and chips until the endgame scoring. A chip means being able to pass one more round. You want many chips and you want few (and/or the right) cards. Not things like “oh a ten is good if it has at least six chips on it…” and so on. Every card is bad. Every chip is good, but good for its gameplay purposes, not its end game scoring.
Strategy is soo different! in four player vs three player.