by QBert80
Although they are worded differently, I fail to understand the difference between the stronghold abilities of the Giants and the Nomads.The Giants' ability is as follows:
Stronghold: After building the Stronghold, take an Action token. As
a Special action (once per Action phase), get 2 free Spades to transform a reachable Terrain space into your Home terrain. On this space, you may
immediately build a Dwelling by paying its costs. Use the Action token to keep track of using this Special action.
And the Nomads':
Stronghold: After building the Stronghold, take an Action token. As a
Special action (once per Action phase), you may transform a Terrain space directly adjacent to one of your Structures into your Home terrain (Sandstorm). On this space, you may immediately build a Dwelling by paying its costs. (This ability is not applicable past a River space or Bridge.) Use the Action token to keep track of using this Special action. (The Sandstorm is not considered a Spade.)
The only difference I can spot is that the Giants' ability applies to "reachable" Terrain spaces (i.e., directly or indirectly adjacent), whereas the Nomads' ability only works on directly adjacent spaces.
Other than the ability to span rivers, is there anything else to distinguish these abilities?
If not, the Nomads seem way better than the Giants. The three-dwelling start as well as not needing to pay two spades to terraform seems well worth the requiring direct adjacency for the stronghold ability. Am I wrong?