by Dumon
This scenario, more than the others, relies heavily on the luck of the draw, and the luck of the dice. But what's very important, really, is prioritizing. Don't do anything you don't need to do. Why do you need palisades? And when do you need them, if at all?I started with pushing the Determination track all the way up, and exploration like crazy. I think, in the fourth round all spaces were explored, giving me hell of a lot of helpful exploration markers. I built shelter early in the game (second round, after I moved the camp once), but built no palisades at all, and roof only the round before weather came in. Wapons came later, when all of my people started collecting wood like crazy, and we hunted for food. Additionally, we only built roof from pelts, not from wood.
Items we built were only map and shortcut, the pots and the cure (we got both handed by cards), fire and maybe one or two more...
Now, that is no guide to how it can be won. That depends, as I said, on the cards and the dice. But I won with four characters (solo) on my first try. Barely, though - I would have been killed the next round (11).