by Waldemar
referee wrote:
I haven't played yet, so I could be totally off base here, but how about a relatively early Sanctuary, since priests can become workers if needed?
Haven't thought about that. Well, as a favour tile you could take the "plus 1 worker", so in effect boost your worker income by three. But that would cost you 11 workers and 18 money instead of 8 workers and 12 money for the fortress. And the special ability of the fortress in effect basically gives you a free 3 workers and 4/8 money every round. You will have two favour tiles instead, which might be an advantage. But the cost – most importantly the money cost – might be too high, I fear. Especially since you do not build any engine to create any money income.