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Reply: Ninjato:: Reviews:: Re: Ninja placement beats worker placement?

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by zinho73

arkayn wrote:

zinho73 wrote:

Although it is impossible to me to look at one game and not see the other, I'm very used to play while "x-raying" the mechanisms of a game.


Well, if you're "x-raying" the mechanics, you might see that Ninjato isn't really a worker placement game. Or, trying to be a little more diplomatic and ignoring semantics, the way in which the action selection in Ninjato works is a lot different from Stone Age. Don't get me wrong, I agree that Ninjato is very similar to Stone Age in a lot of ways. But one of the biggest ways that they are different is the action selection mechanic.


The only possible difference i see is the possibility or not to block. But to be honest I found that they are very similar in that too.

Granted, most spaces in Stone Age are blocked if you place a piece there. In Ninjato, the actual action space is free, but the cards are also "blocked" as they are removed from the game.

And the gathering spaces in Ninjato are very similar to the ones in Stone Age: they can either be partially blocked (with some goods removed or some spaces occupied) or completely blocked, if you fight all guards or all spaces are occupied.




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