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Reply: Targi:: Reviews:: Re: Comprehensive review of Targi (with lots of pictures!)

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by PzVIE

Si Fei wrote:

The point about it not being a gateway game is spot on. Its rather dry, it lays it mechanics very open, the theme is quite thin, the game can be unforgiving and there is zero ohh shiny factor. So, what is not to like?
The main problem with the game is the excessive card text and the lack of symbol coding or some other graphical means to make recognition easier. As it is, one basically has to remember what cards are where and that is a bit too much work even for many experienced gamers.

I just finished playing my first game and have to I agree with all your points, except with this one:

Si Fei wrote:

But I agree with your verdict: Very very good game.

I was totally bored after two or three turns - and that game lasted for more than one and a half hour. This game does not offer anything new. Place workers, collect goods, build. Think carefully. It isn't even pretty to look at. Oh, in the end, I won - 43:54. Don't ask me why. I haven't had the impression it was because of better play ...

But to be fair: we played it after a couple of 7 Wonders games. And that one is hard to beat :meeple:

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