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Reply: Merchants & Marauders:: Rules:: Re: Port actions

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by Woelf

Sphere wrote:

urweak wrote:

If say a French ship is already on the board and a card is draw that would replace the previous French card. Does the ship move to that new sea zone, or stay where it is (unless the card shows a N, E, W, S movement. Although I dont think a card like that exists, that would both place a French ship and give it movement.)

When ship cards are drawn, they aren't placed until the end of the turn. In this case, if the card showed N,S,E,W movement, you would move the French ship in that direction when the card is drawn, then move it again to the location where the new French captain appears at the end of the turn.
There is no card that will move and place a ship all by itself, but the "Too Quiet" event can produce the same essential effect with the extra cards you draw.

The ship already on the board moves according to the icons, and then at the end of the turn you replace it with the new ship. The delay in placement might not seem necessary at first glance, but it makes a big difference for any Pirate players operating in the area. They still have their whole turn to contend with the one that's already on the board before the new one replaces it.

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