Reply: Ginkgopolis:: General:: Re: language dependent?
by the_spy The only problem is that english rules are not available so far.
View ArticleReply: Ginkgopolis:: General:: Re: language dependent?
by olavf Except for the rules, all versions are the same and have no text at all.
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: Turning...
by lfisher Moppelkotze wrote:Not sure what you mean...Do you mean when you move the camp and therefore lose the shortcut to a not anymore adjacent tile?If you built "Shortcut" and then have it taken...
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: Turning...
by Moppelkotze Ahh, yes, of course, in this situation you would lose shortcut and all other tokens on the flipped island tile.The rule part I quoted regarding Ignacys post was only about flipping...
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: News:: Re:...
by Jenner30 It's really interesting to read about the development history for Robinson. Thanks!
View ArticleReply: 1960: The Making of the President:: Rules:: Re: Adding Support Cubes
by jorum A easy way to remember is: you can never have cubes of both colours in same place. So before you can place your own cubes anywhere, you have to remove all of opponents first.
View ArticleThread: The Walking Dead: The Board Game:: Rules:: zombie tokens and moving -...
by ottothemad To answer your questions :Q : Hey! Do I leave a zombie token on each space while moving? A : Yes, each Non-Location space you move off. Q : Or just the location I left?A : Non-Location...
View ArticleReply: Feudality:: News:: Re: Expansion available at SPIEL
by Morphus Any update on the availability of this expansion?
View ArticleReply: Hornet:: Reviews:: Re: If you fight, you lose...and you have to fight....
by Misterboy caffeinehead wrote:So it's a eurogame for ameritrashers? (grin) Someone should coin a new word!I ignorantly call them hybrid games. Eclipse, Manhattan Project, etc. Games that mix Euro...
View ArticleReply: Pandemic:: Rules:: Re: Re: Hand size timing
by markgravitygood viddy wrote:The Angle wrote:We've played this both ways. The rules on hand size state that you must "immediately discard cards in excess (of 7) to the Player Discard Pile." But when...
View ArticleReply: Agricola: All Creatures Big and Small:: Variants:: Re: Quick and Easy...
by julioriquelme Good job!It sounds very interesting. I promise I'll give a try as soon as I can spare some time.But let me point out one thing I do not like: Within this variant you know what the...
View ArticleReply: Feudality:: News:: Re: Expansion available at SPIEL
by Hanno Morphus wrote:Any update on the availability of this expansion?Yes. We have aplenty in stock. No need to shell out big bucks on ePay.At some point next week (when everybody is back from Fall...
View ArticleReply: Clash of Cultures:: Rules:: Re: Does a city with just a fortress and...
by scamper I was in that game with Julien. Quite a fun game. I don't think we even scratched the surface of the game yet. We never even built a wonder.I took a leap on this game and had Ted (Suburbia)...
View ArticleReply: Le Havre: The Inland Port:: Rules:: Re: Does the board limit movement?
by mac3uck UnknownParkerBrother wrote:What does that segment I quoted actually say?It says:"If a goods marker could be moved beyond a row or column of the board, it stays at the last possible field of...
View ArticleThread: Robinson Crusoe: Adventure on the Cursed Island:: General:: My...
by Fabio0907 I received my pre-ordered Copy today.I opened the Box with a big heart and a big smile.But then ....English Version, i had ordered the GERMAN one !!!!!Im very very disappointed now...
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