Reply: Gaia Project:: Strategy:: Re: Opening Tech
by Steeleback Another factor is that you receive the bonus the same round you take it. A first turn income tile of 4 coin will generate you 20 coin over 5 rounds. The 4 power tile will give you 24...
View ArticleReply: Terra Mystica:: Rules:: Re: Rules Clarification: Terraform then Build...
by Evil Brother Given that the rules in the "transform and build"-section, under "Building a dwelling" (page 9) say: "Also, you need to pay its building costs. Each Dwelling costs 1 Worker and 2...
View ArticleTop Five Thursday: Components that should be in EVERY game!
by Christian Heckmann Man, I've got big shoes to fill. My previous "Top Five Thursday"-post - which was scraped together in half an hour or so, because due to reasons that might be disclosed at a later...
View ArticleNew Image for Agricola
by MrSelkies<div>Featuring meeplesource tokens & Snickers <3</div>
View ArticleReply: Hansa Teutonica:: Reviews:: Re: Hansa Teutonica - A Study in Good Game...
by pacman88k Good review of a good game.Maybe it's just me, but the two games that always come to mind if I were to make "comparisons" is Concordia, and Endeavor. In my mind, there is a lot of overlap...
View ArticleReply: Merchants & Marauders:: Strategy:: Re: (RESOLVED) Cheating strategy of...
by mustafa1453 Thank you for your explanation, it seems to me that I've missed that sentence.
View ArticleThread: Majesty: For the Realm:: General:: Any chance for 5pt chips in future...
by asgelb or sticker sheets??Not having a value 5 chip was really annoying!
View ArticleNew Image for Tales of the Arabian Nights
by MrSelkies<div>Tales of the Arabian Nights</div>
View ArticleReply: Terra Mystica:: Rules:: Re: Rules Clarification: Terraform then Build...
by DocCool You want free dwellings? Join the Witches and you're just one Stronghold away from receiving a free dwelling every round... :whistle:
View ArticleReply: Chinatown:: General:: Re: Looking for a copy of Chinatown
by Derang3d You're welcome. Offer stands :).
View ArticleReply: Ginkgopolis:: General:: Re: Do you want a reprint?
by sebduj Dear all,First: thank you so much for your support, it's very cool !Unfortunately, the sales of Ginkgopolis ware not good enough in the world to envisage a reprint, now.I love the game very...
View ArticleReply: The Voyages of Marco Polo: Agents of Venice:: Rules:: Re: Nun and...
by Smeary Hi!I have an other question that concerns the nun:If im useing 2 or 3 dice, can i add 2 for each dice or only for one dice?
View ArticleReply: Ninjato:: News:: Re: Ninjato Card Game
by Pedrator So how close is it to the version we playtested last year? Or are there any important (other than small tweaks) changes at all to the rules we playtested in summer last year?
View ArticleReply: Terra Mystica:: Strategy:: Re: Deeply frustrated - Never won a game of...
by firexedgmg159 wrote: In general digging through the bonus spade or the power actions are the best, and you really want to only be digging the gray and red hexes. You mean gray and blue hexes ? Red...
View ArticleReply: Clans:: General:: Re: New edition incoming
by CleanbulkSageClock wrote:I kinda wish this had a separate BGG entry. I discovered the reprint because I looked in my logged plays and thought I logged the wrong game by mistake. Now every time I log...
View ArticleReply: Gaia Project:: Strategy:: Re: Opening Tech
by bluesheep As Doc said, there is a timing and predictability trade-off with the 4pw tile. You cannot really guarantee to get the power actions every turn, also the additional action means you are...
View ArticleReply: Ginkgopolis:: General:: Re: Do you want a reprint?
by Decar Thanks for taking the time to reply Sébastien - it means a lot!It's great to hear you'll continue to work with Xavier!I have recently found Troyes, Tournay, Otys and Bruxelles-1893 thanks to...
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