New Image for Choose Your Own Adventure: House of Danger
by W Eric Martin<div>Choose Your Own Adventure: House of Danger, Z-Man Games, 2018 — logo (image provided by the publisher)</div>
View ArticleNew Image for Choose Your Own Adventure: House of Danger
by W Eric Martin<div>Choose Your Own Adventure: House of Danger, Z-Man Games, 2018 — front cover (image provided by the publisher)</div>
View ArticleReply: Majesty: For the Realm:: General:: Re: Any chance for 5pt chips in...
by lfisher [o][twitter=986646933069553664][/o]
View ArticleReply: Gaia Project:: General:: Re: Poll: Gaia Project in relation to Terra...
by Limitless333 I like Gaia Project more simply because the factions feel very different mechanically more than they did in TM.
View ArticleReply: Gaia Project:: General:: Re: Poll: Gaia Project in relation to Terra...
by KrazSaiko Literally everything you say TM is equal to GP is through house ruling, meaning its not in the actual rules so how can that make them equal? That means GP improved those areas and TM had...
View ArticleReply: Pandemic Legacy: Season 1:: General:: Re: other games to play on...
by kcandmythreesons"The Mind" was a huge hit last night with my group. Helps with group bonding/ sycronicity. It's light but has quite a bit of highs and lows. It's quick so you can play as many rounds...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: *SPOILERS* Game end difficulty
by Tonesta78chooi wrote:In our 4-players game, we had it all sorted by November ready to do full plan for December. During first go, we set up Supply Centre in Johannesburg Jade station(making it...
View ArticleThread: History of the World:: Rules:: Fleets and Caravans at the end of a Turn
by Effort Hi, everyone.First of all, great components' quality.Now my question:Do Fleet/Caravans tokens that I've placed on the board, at the start of my turn, go away when I resign my army?The...
View ArticleReply: History of the World:: Rules:: Re: Fleets and Caravans at the end of a...
by tilouboy Wait, it's out?
View ArticleReply: History of the World:: Rules:: Re: Fleets and Caravans at the end of a...
by jedijawa74 In the original game the fleets were only in play during that Empire's turn and they were removed from the board at the end of the turn.I would imagine that it is the same with the new...
View ArticleThread: Le Havre:: Strategy:: No boats strategy is the best.
by jrdercks So I’ve tried out the Coke strategy and the Steel strategy, but I can’t beat the ‘no-boats’ strategy reliably. Am I the only person who thinks the most-efficient strategy is to forego board...
View ArticleGame Previews from the 2018 GAMA Trade Show: Starship Samurai, Robotech:...
by W. Eric Martin• Let's run through more game preview videos that BGG recorded at the 2018 GAMA Trade Show, starting with the timely Choose Your Own Adventure: House of Danger from Prospero Hall and...
View ArticleReply: History of the World:: Rules:: Re: Fleets and Caravans at the end of a...
by gaaloechildEffort wrote:Hi, everyone.First of all, great components' quality.Now my question:Do Fleet/Caravans tokens that I've placed on the board, at the start of my turn, go away when I resign my...
View ArticleReply: Gaia Project:: General:: Re: Poll: Gaia Project in relation to Terra...
by bluesheepAlexFS wrote:If you open the door to houseruling TM, then you might do the same to GP. The scaling of action spots could be easily achieved by a scaled down automa that blocks those in the...
View ArticleReply: Gaia Project:: General:: Re: Poll: Gaia Project in relation to Terra...
by Thunkdbluesheep wrote:Thunkd wrote:bluesheep wrote:Wow, that is quite a dramatic shift from 'great' to 'good' for TM over the period that GP has been out.Gaia Project is flat out an improvement on...
View ArticleReply: Gaia Project:: Strategy:: Re: Opening Tech
by OedipussyRexlscrock wrote:Almost never(vii)PI&Academy = lvl 4 - more efficient when taken as 2nd or 3rd tech tile after boosting income.Ambas love this tile.
View ArticleReply: Le Havre:: Strategy:: Re: No boats strategy is the best.
by grant5jrdercks wrote:So I’ve tried out the Coke strategy and the Steel strategy, but I can’t beat the ‘no-boats’ strategy reliably. Am I the only person who thinks the most-efficient strategy is to...
View ArticleReply: Pandemic Legacy: Season 1:: Rules:: Re: SPOILER March/April
by dbaba133 Thank you! Also a couple of quick clarifications if you could:- Is there anything that happens if 3 objectives are completed when only 2 are required?- Does anything happen if you win a...
View ArticleReply: Le Havre:: Strategy:: Re: No boats strategy is the best.
by tonkseyjrdercks wrote:So I’ve tried out the Coke strategy and the Steel strategy, but I can’t beat the ‘no-boats’ strategy reliably. Am I the only person who thinks the most-efficient strategy is to...
View ArticleReply: Le Havre:: Strategy:: Re: No boats strategy is the best.
by grant5tonksey wrote:jrdercks wrote:So I’ve tried out the Coke strategy and the Steel strategy, but I can’t beat the ‘no-boats’ strategy reliably. Am I the only person who thinks the most-efficient...
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