by speltor
Redward wrote:
Basically if this was the way the bonus sheet looked it would not change the value of any strategy at all. Getting the fourth of any animal is worth a 3 point bonus regardless of whether it is expressed as a negative score I avoided or a positive score I gained.
Redward wrote:
I do think it would have been easier to simply have the animal scoring determined by looking at a single grid, instead of counting animals and then adding/subtracting a bonus. One step instead of two.
But bumping all the points for animals up by 3 points to avoid having negatives would seem to devalue points gained outside of animals (expansion board points, points from buildings, the storage building, etc). It is very interesting to see the break points plainly as you've discussed however.
I wish the box side was printed with something like this instead:
# of 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Sheep -3 -2 -1 0 4 5 6 7 9 10 11 13 14 16 18 20
and so on.