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Reply: Terra Mystica:: Strategy:: Re: Building spades - useless, overcosted, or simply undervalued?

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by DocCool

It would be interesting to see TMTour stats about which factions advance digging twice in which percentage of games by which round (maybe also check whether there was at least one dig for one worker to distinguish advancements which were just a way to convert resources to VP in late round 6).

I expect such percentage to be 100% for Halflings :), and 0% for Darklings and Fakirs. :whistle: For the other base factions, the percentage will probably all be pretty low, with Alchemists and Dwarves in the lead.

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