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Reply: Gaia Project:: Strategy:: Re: Standard Openings

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by frotes

Limitless333 wrote:


2. Research Lab + Trade Station + 2 Mines

3. Research Lab + 4 Mines


If you want to talk about standard opening, I think listing ones that are harder to reach is not the best way to do it. You should list the amount of resources required along with any sci tiles/power actions/round bonuses

eg.
#2 takes 15c, 9o along with 2 mine locations. Using starting QIC, there will probably be 1 home planet in 3Nav range. To get the other you will need a round bonus of +3nav, 1TM or power action of 1TM. You also need +2ore from sci tile (1QIC + 1Ore) or 4pw for 2o. And another coin from power

#3 also requires a lot of work in terms of suitable planets. Probably looking at a race that can get Nav2 and the 1QIC & Ore Tile. Then hit 2 Gaia planets in range 2 with starting QIC and extra one. That leaves 2 other suitable planets, say 1 from round bonus (+3Nav or 1TM) and a +TM power action.

Might be better reign in the expected opening by 1 mine on each of those. If you can get the extra one, that's great but it's not the easiest thing

Limitless333 wrote:


5. Planetary Institute + 2 Mines

This is almost exclusively used by the Terrans when used and that is only occasionally. Edit: I'm not sure if this opening is the best Terran can do. If possible I would strive to open PI+TS+2M or PI+RL.


This seems like a really odd thing to say. Of course PI+TS+2M is better than PI+2M

PI+RL also cost more resources as well vs PI+2Mines

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