orange wrote:
I played a 5 player game, and liked the game, but I have to say, that the cult tracks feel completely tacked on, as if the designers felt, that there was not enough player interaction on the board and then they added the cult tracks because they did not have a better idea. They also found a function for the multitude of priests generated in development, that would not be needed for upgrades.
I think AP makes the game almost untolerably long for 5, 3 or 4 would probably be a better player count for me.
I think AP makes the game almost untolerably long for 5, 3 or 4 would probably be a better player count for me.
Just played a 5 player, all newbies - 2.5 hours. not intolerable to us. I also played it with three. I enjoyed both - though three-player was about 30 minutes shorter.