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Reply: Troyes:: Rules:: Re: Question about placing a tradesman on an activity card

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by Billythehut

bigloo33 wrote:

He simply can't place a meeple down there. So, he would have to immediately take it back. It is an illegal move, and instantly identifiable, so this really shouldn't be an issue, at all.


As was pointed out to me it doesn't say this must be done right away when you hire the tradesman; there is the rule I quoted above that states your are required to activate the card at least once, and on page V, at the bottom of the left hand column it states "the player must put together a group of dice to activate the activity card". However it doesn't say that must be done immediately. I was hopeful someone could point me to where or if this is clarified in the rules that I might have missed (or perhaps in one of the other translations?).

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