Reply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: Hammer &...
by furriebarry Mr Mjeh wrote:This is a special item - these can be used twice in a whole game. Place two white markers on it and remove those when you use it. When the card is empty, remove the...
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: Hammer &...
by Fluxx one use only
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: Hammer &...
by Mr Mjeh One off as I said. It goes away after use.
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: Hammer &...
by furriebarry Lovely, thank you.
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: Yet...
by Mr Mjeh adixor wrote:Fluxx wrote:OK, I'll try it.10. Will a "+1 wood/food" token on a hex that doesn't have that specific resource at all (or it's already exhausted) give anything to the players...
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: Yet...
by Mr Mjeh 8. I had noticed it too - weird it is indeed9. Only when you move camp - it is in the moving camp section (p13)11. Yup any order.12. I don't understand the second part of your question but...
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: Items,...
by Mr Mjeh Oh I won my first game too, but didn't play correctly so it's hard to figure out if I would've won.My first (and only) four player game however was problematic food-wise the whole game.
View ArticleThread: Clash of Cultures:: Rules:: Moving into a forest
by Thanee Just a quick question... when you move into a forest, you can move again, unless that move results in a battle.You still have to use another action to move, correct?This is not some kind of...
View ArticleReply: Clash of Cultures:: Rules:: Re: Moving into a forest
by dlhammond Correct you can move that unit again (with a separate move action), but you can't start a battle.
View ArticleReply: Ginkgopolis:: General:: Re: The ONE thing that's missing
by woodnoggin Oramon wrote:When you initially build the tile, you usually cannot expect to build on top of it directly, how could you?And when you build over this tile later, the special effect is...
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: General:: Re: A good...
by TurquoiseKnight The soundtrack to Pirates of the Caribbean seems pretty fitting since it is a tropical island setting.http://youtu.be/npWSI9iu2i0
View ArticleReply: Clash of Cultures:: Reviews:: Re: Civ - Coca Leaf of my Youth
by skyzero I really can't wait for my preorder to get here. This sounds like it could be a great one!
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: General:: Re: A good...
by The Gaslight B.Y.O.B. by System of a Down
View ArticleReply: Feudality:: Reviews:: Re: How I Learned to Hate the King
by duckizz another game where you will learn to hate the king is Milestones :)
View ArticleReply: Clash of Cultures:: Rules:: Re: Moving into a forest
by Randor20 I wondered about the same thing when reading the rules, as it first seemed to me that this was redundant information (I failed to see, that it is the move out from the forest, that must...
View ArticleReply: Clash of Cultures:: Rules:: Re: Moving into a forest
by dlhammond It only applies for that turn. Once a unit moves into a forest it can't attack for the remaining of that turn (3 actions) even if it were to move out of the forest and then move a 3rd...
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: General:: Re: A good...
by flyinghair We played it today, we listened to the soundtrack of Gangs of New York. It fitted much better than I first thought...
View ArticleReply: Merchants & Marauders:: Reviews:: Re: Is this a good game?
by MhidDa Just got my first two games of this in and love it. Have to say though, regarding your comment on setup...after trying to make time for solo games of Mage Knight, the setup on this feels...
View ArticleReply: Merchants & Marauders:: Reviews:: Re: Is this a good game?
by gohrns I have to agree with Mhid about the setup comments. In today's age of board games with tons of fiddly cubes and stacks of cards, or even traditional war games, I can't see how ANY game set...
View ArticleReply: Merchants & Marauders:: Reviews:: Re: Is this a good game?
by zpeteman The correct answer to the stated question is "Hell yes!"
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