Reply: Terra Mystica:: Rules:: Re: Simple Connected Structure Scoring Question
by gastgast Yes it´s right. The rules sayed: "The player with the highest number of connected Structures gets 18 VP". That the rules mean ONE big connected structures, you can read some sentences...
View ArticleReply: Merchants & Marauders:: General:: Re: Extra cardboard bits in board games
by Zeppo007 I took four of the blank white ones and wrote a 1 on two of them and a 2 on the other two. I use these to show which ports the Missions are at (place the 1 token on the port where the...
View ArticleReply: Agricola: Belgium Deck:: General:: Re: Big mistake on one of the cards
by Fullmoon They should make a reprint and hand it out for free... :p
View ArticleReply: Clash of Cultures:: Rules:: Re: Questions about gold and barbarians...
by senorcoo I have a big order with Miniature Market with this on pre-order. As soon as the order comes in, the shrink on this is getting shredded clean off.
View ArticleReply: Clash of Cultures:: Rules:: Re: Questions about gold and barbarians...
by reddish22 That is great news.I also wanted to tell you that I played Merchants and Marauders again recently and enjoyed it a lot more :) (I don't know if you remember my review about it)But I felt...
View ArticleReply: Clash of Cultures:: Rules:: Re: Questions about gold and barbarians...
by senorcooreddish22 wrote:But I felt like your variant you posted helped a lot with the downtime.Do you mean the cutthroat variant?
View ArticleReply: Rattus:: Strategy:: Re: 5 games, 5 wins... here's my strategy.
by russBlue Steel wrote:I think it is viable, but your opponents have to be pretty clueless: as others have said, the game is self-balancing as it relies heavily upon a "gang-up-on-the-leader" style of...
View ArticleThread: Campaign Manager 2008:: General:: Now that it's over.....
by hahnarama any chance we will get a REAL issue of Campaign Manager 2012 from Z-man???here's to wishful thinking.....
View ArticleReply: Clash of Cultures:: Rules:: Re: Questions about gold and barbarians...
by reddish22 The one which made port actions move a lot quicker.
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: 3 plays...
by noticeus 1. you can use your powers to help others but the reroll of a certain die only works if your character is doing the action2. you do a build action on your specific invention and you get the...
View ArticleThread: Agricola:: Rules:: Questions after first play concerning worker...
by Moe45673 1) Our first learning (family) game. Wife was focusing more on building pastures while I grew my family and got major improvements.If she goes first in a round and has 2 workers and I have...
View ArticleReply: Clash of Cultures:: Rules:: Re: Questions about gold and barbarians...
by marqzen Thanks Kolby. senorcoo wrote:reddish22 wrote:But I felt like your variant you posted helped a lot with the downtime.Do you mean the cutthroat variant?I posted a BETA variant for testing...
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: 3 plays...
by wordlyweko thanks for the answers. Just to clarify, it is not 1 food and 1 wood per player, it is 1 food and 1 wood per missing level as a group?
View ArticleReply: Agricola:: Rules:: Re: Questions after first play concerning worker...
by OlorinsCousin 1) Yes2) It matters if you have two animals and only room for two. In that case you can't breed a third and convert it to food. And if you convert during the feeding phase that...
View ArticleThread: Saboteur:: Rules:: Rewards for saboteurs question
by FCSchmidt I just acquired the game and have a quick question:When the saboteurs win the round the rules say that they receive X amount of gold nuggets (not gold nugget cards). So say each saboteur...
View ArticleReply: Campaign Manager 2008:: General:: Re: Now that it's over.....
by Jens Kappe +1 from me, allthough located in Germany! ;-)
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: 3 plays...
by Fluxxwordlyweko wrote:thanks for the answers. Just to clarify, it is not 1 food and 1 wood per player, it is 1 food and 1 wood per missing level as a group?yes, 1 food+1wood for the group. But if...
View ArticleReply: Agricola:: Rules:: Re: Questions after first play concerning worker...
by IirionClausMoe45673 wrote:1) Our first learning (family) game. Wife was focusing more on building pastures while I grew my family and got major improvements.If she goes first in a round and has 2...
View ArticleReply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: 3 plays...
by wordlyweko well that changes everything^^thanks guys :)
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