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Reply: Robinson Crusoe: Adventure on the Cursed Island:: Reviews:: Re:...

by mikecl Morganza wrote:No, what I meant was, is there a mechanism to prevent the bossiest player from dictating strategy for everyone else? Heh. Oops. Sorry about that. In his designer diary, he...

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New Image for Quest: A Time of Heroes

by mazout Advertisement

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New Image for Quest: A Time of Heroes

by mazout Advertisement

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Reply: Robinson Crusoe: Adventure on the Cursed Island:: Reviews:: Re:...

by FiretopMountain Morganza wrote:No, what I meant was, is there a mechanism to prevent the bossiest player from dictating strategy for everyone else? If you spend a Wood resource, you can make a club...

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Reply: Campaign Manager 2008:: General:: Re: Playtesters Needed (Election 2012)

by twood1972 Same here.

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Reply: Clash of Cultures:: Reviews:: Re: My initial take on Clash of Cultures...

by MattShinners Tjohei wrote:Disclaimer: I have not played CoC, but I've studied the game and made up my opinions on it.:what:

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Reply: Robinson Crusoe: Adventure on the Cursed Island:: Reviews:: Re:...

by Itai In his blog, the author considered a different solution: including a gun in the game box. Then if a player started bossing the others just kill him. Problem solved. It seems it wasn't used in...

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Reply: Clash of Cultures:: General:: Re: Painting the minis

by PaulGrogan Torala wrote:How will you store the minis, Paul? You got a solution for that already?Well, I haven't actually punched out any of the bits yet, or played it :)

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Reply: Clash of Cultures:: General:: Re: Painting the minis

by Venshad marqzen wrote:PaulGrogan wrote:And so it begins....HOOOOOOooollly shit :DIndeed!

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Reply: Robinson Crusoe: Adventure on the Cursed Island:: Reviews:: Re:...

by ninjadorg Itai wrote:In his blog, the author considered a different solution: including a gun in the game box. Then if a player started bossing the others just kill him. Problem solved. It seems it...

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Reply: Robinson Crusoe: Adventure on the Cursed Island:: Reviews:: Re:...

by mikecl ninjadorg wrote:Itai wrote:In his blog, the author considered a different solution: including a gun in the game box. Then if a player started bossing the others just kill him. Problem...

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Reply: Clash of Cultures:: Reviews:: Re: My initial take on Clash of Cultures...

by ilgoga In CoC you're allowed to trade at any time...This was not mentioned by the guy who had read the rules, could come in very handy I guess. Thanks for pointing it out!(Also, thanks for all the...

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Thread: Ascending Empires:: General:: Turtling?

by madhatter Played this for the first time last night as a 4-player. For the most part, everybody settled the 6 planets in their sector, then built infrastructure. Nobody was gaining any in-game...

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Reply: Ascending Empires:: General:: Re: Turtling?

by Howitzer_120mm Don't forget, you should be getting VPs for tech advances (the first player to get that tech). Unfortunately, if 3 of the people do decide to just build their little empires and...

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Reply: Battle Beyond Space:: Rules:: Re: Tiebreaker?

by fbranham lexen wrote:Quite interesting.Because if you go to the middle early to get the sensor probes, it usually comes at the cost of losing more ships....It will also be a bit more appealing to...

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Reply: Agricola:: Rules:: Re: Can you move unfenced Stables?

by skeil No, you can't.Stables are too stable to move. :p

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Reply: Ascending Empires:: General:: Re: Turtling?

by HuginnGreiling madhatter wrote:Played this for the first time last night as a 4-player. For the most part, everybody settled the 6 planets in their sector, then built infrastructure. Nobody was...

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Reply: Carcassonne:: Variants:: Re: Allow removing (returning to hand) an...

by ketchupgun yeah, that;s sorta the management of the game; deciding when a meeple should leave your hand...and moreover, when one of them should committ to farming.If you want a variant that we...

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Reply: Clash of Cultures:: Reviews:: Re: My initial take on Clash of Cultures...

by marqzen Trading is not that used anyway (but of course the option must be there). I purposely decided to keep player trades/mechanics at a minimum in order to keep play time and flow going. So...

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Reply: Pandemic:: General:: Re: I keep reading different things... Is...

by edosan I'd love to hear an argument as to why Pandemic isn't suitable for newbies, but it's been a hit to everyone I've ever shown it to.Co-op games are particularly good for new gamers because...

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