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Reply: Gaia Project:: General:: Re: Orange Player Pieces: mistake or part of...

by psip I had the same issue with missing orange buildings and Asmodee was very efficient replacing the missing pieces.

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Reply: Gaia Project:: Rules:: Re: Power and QIC action question

by OedipussyRex Any time you would cover an action with a marker, you cannot combine it with another action that would be covered. For example, you cannot use the +3 Navigation round booster and the...

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Reply: Pandemic: On the Brink:: General:: Re: Will there be a reprint?

by UteFanmcdeans wrote:According to the Z-Man web site today it's 'At the printer'. Of course it could have been like that for some time, and for some time to come...Maybe they are using one of those...

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Reply: Gaia Project:: Strategy:: Re: Which research track to advance and what...

by Mentat1231PROJ wrote:opening academy in R1 is a pretty common opening that will get you 3 steps. It requires 14 credits and 11 ore, so usually it's paired with the 1 ore/1 qic tech tile but there...

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Reply: Gaia Project:: Strategy:: Re: Which research track to advance and what...

by Limitless333 I open Academy frequently. I try to get the 2 Ore Power action with this opening. All you need to get the academy is 3-4 ore and factions start with QIC which I typically use for the...

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Reply: Gaia Project:: Reviews:: Re: The Stars Our Destination--A Theology of...

by JohnnySchmaser I'm with Firestone, it's the best Euro I've ever played and I've played plenty. So much so, I'd say it is deserving of the number 1 spot on the strategy rankings here on BGG....

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Thread: Gaia Project:: Strategy:: Standard Openings

by Limitless333 I have found that most games I open with one of the following.1. Academy with or without an additional Mine2. Research Lab + Trade Station + 2 Mines3. Research Lab + 4 MinesThere are...

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Thread: Apocalypse Chaos:: Rules:: Missions 3 and 4

by astrowhiz On the description page in the rule book for Mission 3: Help!, it states the displacement chambers are not used in the setup.Just below on the same page it shows the setup with...

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Reply: Gaia Project:: Strategy:: Re: Standard Openings

by Mentat1231Limitless333 wrote:I have found that most games I open with one of the following.1. Academy with or without an additional Mine2. Research Lab + Trade Station + 2 Mines3. Research Lab + 4...

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Reply: My First Stone Age:: Variants:: Re: Less Luck and more strategy?

by Geroid Here is a less luck variant:https://boardgamegeek.com/thread/1968779/advance-variant-cha...

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Reply: Fields of Arle: Tea & Trade:: General:: Re: Solo scores compared to...

by Simonjohn I guess the benefit of the expansion might vary according to your typical base game score. Perhaps if you are still learning the base game, any benefit could be a bit random, and if you...

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Reply: Gaia Project:: Strategy:: Re: Standard Openings

by JamesWolfpacker PI+3 or 4 Mines with 2 Mines on new planets for Geodens can work, but I might prefer RL in most cases.PI+RL for Terrans (+GP) and Firaks (+ RL->TP) was quite nice, but it's...

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Reply: Merchants & Marauders:: Variants:: Re: 8 player expanded game board!

by ajwolf This is fantastic. Do you have a file of this board you’d be willing to upload? I’d LOVE to try this variant!

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Reply: Terra Mystica:: General:: Re: Question about terra snellman

by JamesWolfpacker Here you go:TM Tools Topic

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Reply: Gaia Project:: Strategy:: Re: Standard Openings

by OedipussyRexJamesWolfpacker wrote:PI+3 or 4 Mines with 2 Mines on new planets for Geodens can work, but I might prefer RL in most cases.PI+RL for Terrans (+GP) and Firaks (+ RL->TP) was quite...

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Reply: Gaia Project:: Organized Play:: Re: Awesome Factionboard-Overlays

by Coxigeno Nice! would love to get those or something similar!

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Reply: Gaia Project:: Strategy:: Re: Standard Openings

by boulou Some of those openings require an awful lot of credits and ore. I’d be interested to see how you do it!

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Reply: Gaia Project:: Strategy:: Re: Which research track to advance and what...

by DocCool There are some research tracks where it makes sense to just take one or two steps, and others which are only worth it if you go all-in to grab level 5. All-in tracks are:- Terraforming-...

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Reply: Tales of the Arabian Nights:: General:: Re: Solo

by ryousuke Sounds great, thanks! I'm looking forward to getting this one played, love story telling adventures. Would you say it plays best solo? Or more fun with a group of people who will be into...

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Board Game and Tabletop News – April 11th 2018

by Chris BryanYoutube VideoThis week includes Kick-Ass: The Board Game, Reiner Knizia's Taj Mahal, Phil Walker-Harding's Gizmos, Bumúntú, Lord of the Rings: Quest to Mount Doom, and the kickstarter for...

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