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Reply: Glass Road:: Rules:: Re: Combining Tavern with Building Effects Based on Adjacency

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by gillum

You're correct.

Ponton said, "Imagine you just placed that adjacent one-time building and carry out its effect accordingly."

In your example, you act as if you just placed Loess Plateau, and so you place Pits on the three adjacent spaces (Tavern occupies the fourth).

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