by aaarg_ink
UnknownParkerBrother wrote:
aaarg_ink wrote:
Its the one problem with the BGG rating system, but I'm not sure how you work around it. There are many ways to rate games, in the end the recommendations are based on "desire to play" so that's how I rate them (after having tried personal systems before).
Desire to play is a *part* of the rating system, not the entirety. The quality of the game is supposed to be reflected as well.
A game you've loved for years and the worst game in the world shouldn't both get the same low rating because you've played that favourite 1000 times and don't plan to play any more.
Yeah, but I should say that's my weakness. I have a hard time juggling both "objective quality" and "subjective desire to play" and still avoiding a meaningless rating system for my own use in perusing my bgg collection (I've tried before). So really I take my cues almost exclusively from the subjective part of the recommendations.
I guess if there was separate "quality" and "hotness" ratings I'd be better able to handle the dichotomy, but since that's not available I roll with the hotness portion of the grading system since that's whats most useful to me when I review my collection.