Reply: Merchants & Marauders:: General:: Re: Another storage solution
by kirkbauer Personal preference. I don't like opening/dumping 10+ baggies, I'd rather just open one or two cases and then play right out of the case.
View ArticleReply: Saboteur:: Rules:: Re: Game with 7-players, seemed unbalanced
by dcclark That seems a bit extreme. What caused the dwarves to have such a hard time? Was anything a common problem? Here are a few possibilities:If anyone has played a broken tool on you, you may...
View ArticleReview: Pandemic:: Mile High Reviews Pandemic
by gentlegiant303 ComponentsThe base set of Pandemic goes with a board that shows a map of the world with four different color sections and lines connecting them. It also comes with 96 wooden cubes in...
View ArticleReply: Earth Reborn:: General:: Re: Thank you!
by henry_kay Played again tonight the fifth scenario. What amazes me with this game is that every play of the same scenarios leads to a different game with a completely different narrative each time!!
View ArticleReply: Saboteur:: Rules:: Re: Game with 7-players, seemed unbalanced
by giggity When playing with no variants such as competitive the sab will usually have a hard time. However if they do draw good cards Ie the dwarfs have no breaks or rockfalls then the sabs can...
View ArticleReply: Atlantis Rising:: Sessions:: Re: Session report / One Play Review (4P...
by aaarg_ink Thanks! I had fun with the game, but it was more the setting and because it is well crafted, but in the end it just doesn't work for me, though I think its a good game for those who like...
View ArticleReview: Dungeon Lords:: Oh darling children, the imps do it, the trolls do...
by Rational Drunk And they like it, too.I'm new to boardgames, though I shall nonetheless adopt a posh tophat-monocle cadence for the rest of my very first review. Lets get started, shall we?*Hem*...
View ArticleReply: Dungeon Lords:: News:: Re: Bonus goodies for Spiel 2012
by alenen Will the even Steven cards be available through other methods? Maybe geek store?
View ArticleReply: Carcassonne:: General:: Re: "game grids" to keep your tiles straight...
by xKoBiEx The grids are 4x4 and stackable. It really wouldn't deter a lot from the portability.
View ArticleReply: Battle Beyond Space:: Rules:: Re: Questions! (mainly about powers)
by JFarceur Thank you for your time, and complete answers! :-)I'm having a great pleasure discussing this with you. I hope you understand that I like the game as it is. I find interesting when you...
View ArticleReply: Dungeon Lords:: General:: Re: Is this game too random?
by alenen I think the idea of "solving" dungeon lords is a bit of an exercise in futility. I'd be interested to hear what other games you've played and think you've solved.I say this because trying to...
View ArticleReply: Dungeon Lords:: General:: Re: Is this game too random?
by NateStraight As others have noted, your approach to the game of battening down all the hatches a priori to figure out what combos would give you the best odds of success and then seeing whether you...
View ArticleReply: Atlantis Rising:: Sessions:: Re: Session report / One Play Review (4P...
by Harry Maharipissu Justus,It was "thrilling down to the end" (win or lose) in all the 2-players and 4-players battles we had. Recent games with three contestants have been a terrible disappointment:...
View ArticleReply: Atlantis Rising:: Sessions:: Re: Session report / One Play Review (4P...
by UnknownParkerBrother aaarg_ink wrote:Its the one problem with the BGG rating system, but I'm not sure how you work around it. There are many ways to rate games, in the end the recommendations are...
View ArticleReply: Atlantis Rising:: Sessions:: Re: Session report / One Play Review (4P...
by aaarg_ink UnknownParkerBrother wrote:aaarg_ink wrote:Its the one problem with the BGG rating system, but I'm not sure how you work around it. There are many ways to rate games, in the end the...
View ArticleReply: Agricola:: Rules:: Re: Middle of first solo game: Master Brewer and...
by needs_more_dog Thanks everyone. I've made it through a couple plays now and think I have the hang of it.
View ArticleReply: Agricola:: General:: Re: Field Watchman overpowered in 2 player game
by ad_hoc On the Play-Agricola site Field Watchman has won 50% of the time since January.63 fieldwatchman - 1.35 - Plays (168 / 184 = 91.3%) - Wins (85 / 168 = 50.6%) - (41.4) - (1.5) - PWR = 4.4So a...
View ArticleReply: 1960: The Making of the President:: General:: Re: Any chance of future...
by chiefsachem Fast forward four years later from 2008 to 2012 and it's the Obama vs. Romney face-off. With Obama spending nearly a billion dollars on his re-election and Romney trying desperately to...
View ArticleReply: Agricola:: News:: Re: Breast Cancer Awareness month: Pink player...
by Mestre dos Magos Nice to see this, I have lost a family member to breast cancer, and also had some cousins who managed to fight it back to health.Please let me know if there is a way to donate...
View ArticleReply: Arimaa:: General:: Re: OOP?
by nello I haven't got the selling figures, but i am pretty sure Arimaa sold wellconsidering that Zev produce usually at least 3000 copies of a game.1 copy left on amazon UK (october 12), not...
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