Reply: Gaia Project:: Rules:: Re: Some typical rule errors made by Gaia...
by sigmazero13OedipussyRex wrote:I agree, MANA?!? Keep your cardboard money-grab terminology out of my boardgames.I'm not sure what you're getting at. I've heard the term "mana" used as a term...
View ArticleReply: The Voyages of Marco Polo:: Reviews:: Re: Some Advice to First Time...
by JustinRRizzotribefan07 wrote:JustinRRizzo wrote:I personally hate games that have fixed number of turns/rounds, especially when they are low numbers. I'm not sure why the gaming community, and...
View ArticleReply: Gaia Project:: Rules:: Re: Some typical rule errors made by Gaia...
by OedipussyRexsigmazero13 wrote:OedipussyRex wrote:I agree, MANA?!? Keep your cardboard money-grab terminology out of my boardgames.I'm not sure what you're getting at. I've heard the term "mana" used...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Just finished, disappointed...
by Tonesta78thespaceinvader wrote:Heck, a single action (so, maybe half a day) could have you sail the entire Atlantic, from Sao Paolo or Buenos Aires, round the Cape of Good Hope, to Madagascar. A...
View ArticleReply: Terra Mystica:: Rules:: Re: area scoring per structure
by tomslickDocCool wrote:witekk_ wrote:In game each player has 17 buildings available. Is it a bad example? or tricky one? It's a bad example, and hopefully corrected in newer editions.I had the same...
View ArticleReply: Gaia Project:: Rules:: Re: Some typical rule errors made by Gaia...
by rathstarOedipussyRex wrote:sigmazero13 wrote:OedipussyRex wrote:I agree, MANA?!? Keep your cardboard money-grab terminology out of my boardgames.I'm not sure what you're getting at. I've heard the...
View ArticleReply: Terra Mystica:: Strategy:: Re: Beyond Basic Guide - How to Improve...
by gmg159 another thing you can do is post games you've played here and the community can post some critiques and thoughts on what they may have done differently. While those critiques may be game...
View ArticleReply: Fields of Arle: Tea & Trade:: Rules:: Re: Can I upgrade tea into...
by RDewsbery It depends. I've had games where I've always had enough - and sometimes plenty of - food. And other games where I've struggled from the start. But free food - food that doesn't require you...
View ArticleThread: Bruges: The City on the Zwin:: Rules:: Card Swiss!!!
by stanislavlucky The question arose on the character of the Swiss. The cost of settlement is 6 guldens (2 points card itself at the end of the game) and at the end of the game it gives two points for...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Final scores!
by Tonesta78So a week on, and I'm still struggling to understand how a population of 180+ is possible in this game!Was doing the math on my walk from lunch today......So I reckon during the game...
View ArticleReply: Terra Mystica:: Rules:: Re: area scoring per structure
by grant5tomslick wrote:DocCool wrote:witekk_ wrote:In game each player has 17 buildings available. Is it a bad example? or tricky one? It's a bad example, and hopefully corrected in newer editions.I...
View ArticleThread: Terra Mystica:: General:: Laser Cut Overlays
by dhalem I made a set of player board overlays for the base game that I thought people might be interested in.https://www.thingiverse.com/thing:2856465
View ArticleReply: Gaia Project:: General:: Re: How high will Gaia Project rise on BGG?
by Mentat1231 Bump, just to celebrate that GP has made it into the top 15, passing up Agricola, and is still trucking right along. I think it deserves it. It's a truly fantastic game.
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