Reply: Gaia Project:: Strategy:: Re: Early Academy: QICs or knowledge?
by Atimati Another point of view.When you build the QIC one, you sacrifice 1 knowledge per round overbuilding your RL. When you build the knowledge one you get +1 knowledge per round. So the math is:+1...
View ArticleSession: Robinson Crusoe: Adventures on the Cursed Island:: Explorer's Log -...
by russ_c Friday, a local aboriginal I trusted, is dead. I can only assume the tragic accident happened in the fog whilst aiding me in erecting wood crosses.This retched island is consuming every soul...
View ArticleReply: Merchants & Marauders:: Rules:: Re: Destroyed Masts and Storm
by Bforrey That is a great question. You would assume you have 1 die for Seamanship, but the rules only explicitly say on page 14 "Masts: If destroyed, you only roll one die during Seamanship contests...
View ArticleReply: Gaia Project:: Strategy:: Re: Early Academy: QICs or knowledge?
by Limitless333In the round 3 scenario, the 4 QICs can earn you a tech tile (which comes with a research step), while 6 knowledge gain you 1.5 research steps. I feel that the tech tile is worth more...
View ArticleReply: Apocalypse Chaos:: Rules:: Re: Missions 3 and 4
by Misterfourmiastrowhiz wrote:I just managed to rescue the Scientist on mission 3, but he only has one life left :cry:No matter, he will have maximum Life Points at the beginning of the mission4 ;) In...
View ArticleReply: Apocalypse Chaos:: General:: Re: New room(s) by Florian?
by Misterfourmi i think so,the 2 rooms i have : Technical Area (III-c) The player who activates this room repairs as many objects (pillars, protective wall ...) as much as die (s) with the locked icon...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Did anyone use a Card...
by enigmahfc Considering how much trouble I had with stickers being peeled from cards as I shuffled, I would think a card shuffler would be a nightmare.
View ArticleNew Image for Pandemic: The Cure
by argentetbury<div>The yellow disease dice in Europe are glowing</div>
View ArticleThread: Pandemic Legacy: Season 1:: Rules:: Feb relationship question *spoilers*
by Nuckit In jan, we played and won with the dispatcher. Medic, and researcher.In feb, we swapped out the researcher for the quarantine specialist. The rules state that we create relationships between...
View ArticleReply: Pandemic Legacy: Season 1:: Rules:: Re: Feb relationship question...
by runtstaNuckit wrote:In jan, we played and won with the dispatcher. Medic, and researcher.In feb, we swapped out the researcher for the quarantine specialist. The rules state that we create...
View ArticleReply: Gaia Project:: Strategy:: Re: Standard Openings
by SpaceTruckerLimitless333 wrote:I think all the factions that want to open Academy don't have a PI that is worth rushing. Here are my thoughts on each one.Nevlas: Better to use early power for...
View ArticleThread: Pandemic:: General:: How is Pandemic a trading game?
by slimy_asparagus According to the BGG listing, Pandemic is a Trading game. I can't see this. According to the BGG definition:In games with a trading mechanic, the players can exchange game items...
View ArticleReply: Gaia Project:: General:: Re: Online Game Generator (Map & Board)...
by forte27 Did something break? It won't let me select 7 tiles 5B 6B 7B for a 2 player game anymore, and it worked last weekend.
View ArticleReply: Pandemic:: General:: Re: How is Pandemic a trading game?
by P0isson Yeah it's irritating to say the least. Trading is not a mechanic of the game, it is the function of one of the actions you may select. A lot of games have this issue.
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