Reply: Gaia Project:: Reviews:: Re: The Stars Our Destination--A Theology of...
by DrumPhilbbbblaah wrote:I have been looking into picking this up, primarily for solo. What kind of play time should I expect for solo?My first (and so far, only) solo play took about as long as a...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Final scores!
by Tonesta78Matt620 wrote:It's not really out of the way if you have to go near there anyway (remember, destroying the city card is a Free Action.)Sure - but let's say you want to remove e.g. Mexico...
View ArticleReply: Hansa Teutonica:: Reviews:: Re: Hansa Teutonica - A Study in Good Game...
by karlfastThe fifth and final ability is the least powerful when it comes to actions. However, it's a multiplicator for the victory points earned per city in a network. A completely unlocked...
View ArticleReply: Gaia Project:: General:: Re: Faction Flavour
by UllianovDocCool wrote:Gaia projects require an immense amount of energy at once (hence the need for several batteries in the Gaia bowl - the number of batteries depend on how advanced your Gaia...
View ArticleReply: Pandemic Iberia:: General:: Re: POLL: Best and Worst Roles
by n3x3n wow... no love for the sailor. I like him. I guess he's not the best but every game I've won he's been one of the pulled roles.
View ArticleReply: Gaia Project:: Strategy:: Re: High Scores
by sigmazero13DocCool wrote:polarole wrote:i dont really understand why people are so interested in highscores?to me an extremly high score is more an indication of weak play by opposition than good...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Final scores!
by jwerkTonesta78 wrote:jwerk wrote:We played with a max of 10 Event cards, so we either failed to unlock a new rule or were playing an existing rule incorrectly. I imagine with a score that low we...
View ArticleReply: Gaia Project:: General:: Re: Why putting advanced techs on tech tracks?
by carbon_dragonThunkd wrote:carbon_dragon wrote:All that said, it DOES seem like the obvious (and incorrect) assumption is that when you got to level 5 you get the advanced tech tile free. You don’t...
View ArticleReply: Gaia Project:: General:: Re: Any Chance of an Online AI or Autonoma...
by Jack Spirio If you have tabletop simulator you can play GP without setup
View ArticleReply: Pandemic Legacy: Season 2:: Rules:: Re: September - mandatory...
by GregFstevekerr25 wrote:What was the answer?Is it....[o]reconning from Kolkata?[/o]Yes.
View ArticleReply: Gaia Project:: Reviews:: Re: The Stars Our Destination--A Theology of...
by DocCool Once you got the hang of it 90 minutes seems about right when you include setup and teardown. Of course it depends on your tendency towards AP. :)
View ArticleReply: Gaia Project:: Strategy:: Re: High Scores
by Stones I think DocCools point was that I dont have different lists for the automa difficulties
View ArticleReply: Pandemic Legacy: Season 2:: Rules:: Re: Compiled FAQ (Spoilers Hidden)
by GregFruntsta wrote:[o]From Lake Baikal you need minimum 7 steps:Utopia, Shanghai, Hong Kong/Manila/Ho Chi Minh, Kolkata, New Mumbai, Dar Es Salaam, Johannesburg.R R R Bk Bk Y Bl[/o][o]There's a...
View ArticleReply: Hansa Teutonica:: Reviews:: Re: Hansa Teutonica - A Study in Good Game...
by nhjelmbergkarlfast wrote:The fifth and final ability is the least powerful when it comes to actions. However, it's a multiplicator for the victory points earned per city in a network. A completely...
View ArticleReply: Gaia Project:: General:: Re: Is it possible to like this game if you...
by Jack SpirioDocCool wrote:The correct short answer is:Depends!:whistle:no yes is correct, as the question was if it is possibleso if we can prove that there is one person who liked it even though he...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Final scores!
by Tonesta78jwerk wrote:Tonesta78 wrote:10 max is correct- but feels like you must have been playing a couple of other rules incorrectly (either that or your game was missing some components) - because...
View ArticleReply: Gaia Project:: General:: Re: Why putting advanced techs on tech tracks?
by DocCool You can only take a particular advanced tech tile if you're on or above level 4 of one particualar tech track. So what place would be better for the placement of that advanced tech tile than...
View ArticleReply: Fields of Arle: Tea & Trade:: Reviews:: Re: Make Tea, Not War or...
by RDewsbery I know that I am not alone in rarely playing games just 2-player. I have far more opportunities to play a game if it accomodates 3.
View ArticleReply: Gaia Project:: General:: Re: Why putting advanced techs on tech tracks?
by Thunkdcarbon_dragon wrote:It’s always easiest to learn a game if someone is teaching it to you. That is far from true. There are any number of people who are just bad at teaching games. I’d rather...
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