Reply: Gaia Project:: General:: Re: Is it possible to like this game if you...
by veectorjalwaaa wrote:Another Short answer:Yes :)Same for me. Don't like TM, love GP.
View ArticleThread: Carcassonne: Expansion 2 – Traders & Builders:: Rules:: If lose...
by Mrticktack A tower captured my farmer meeple, the poor guy. He never saw it coming. But I also had a pig sitting on the farm. Now that the farmer meeple is gone, does the pig stay? Or do I have to...
View ArticleReply: Gaia Project:: Strategy:: Re: High Scores
by DocCool I don't think that comparing scores makes a lot of sense - and less so if the opponent is the Automa. As I see it, four factors influence your score:1) game setup (round scorings, round...
View ArticleReply: Pandemic Legacy: Season 2:: Rules:: Re: Package 3 missing rules?...
by Throknor Can someone spoiler why you opened package 3? I've verified as best I can that I haven't missed anything, but the game seems to have become unwinnable based on the changed September...
View ArticleReply: Pandemic Legacy: Season 2:: Rules:: Re: Compiled FAQ (Spoilers Hidden)
by AronFJenksTonesta78 wrote:[o]Happy to discuss, because we lost December the first time through as well - but in doing so, were able to optimize things in such a way that the second attempt was a...
View ArticleReply: Gaia Project:: Strategy:: Re: High Scores
by sigmazero13 By that logic, keeping ANY high scores is just as useless, since it depends on various factors outside your control.
View ArticleReply: Carcassonne: Expansion 2 – Traders & Builders:: Rules:: Re: If lose...
by xipuloxxMrticktack wrote:A tower captured my farmer meeple, the poor guy. He never saw it coming. But I also had a pig sitting on the farm. Now that the farmer meeple is gone, does the pig stay? Or...
View ArticleNew Image for Taktika
by Myrmidion<div>3 of my DIY armies for Taktika with jetcougar's mod (1/2)</div>
View ArticleNew Image for Taktika
by Myrmidion<div>3 of my DIY armies for Taktika with jetcougar's mod (2/2)</div>
View ArticleReply: Gaia Project:: Strategy:: Re: High Scores
by DocCoolsigmazero13 wrote:By that logic, keeping ANY high scores is just as useless, since it depends on various factors outside your control.Indeed. It's probably of interest what the typical...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Final scores!
by jwerkTonesta78 wrote:Did you find all the labs? Those abilities were really helpful.Otherwise I'm flummoxed how you found it so hard. September & October in particular we felt were pretty easy...
View ArticleReply: Gaia Project:: Strategy:: Re: High Scores
by sigmazero13 So why do you bother even reading this thread?While I agree high scores aren't necessarily useful for any kind of analysis, that doesn't mean they can't be interesting for people...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Final scores!
by zjhomrighausjwerk wrote:One thing we missed was a haven by South Africa [o]that would've given us an extra 15 supply cubes.[/o]Gotta believe this is the key. Without those 15 cubes, you probably...
View ArticleReply: Gaia Project:: General:: Re: Why putting advanced techs on tech tracks?
by carbon_dragonThunkd wrote:carbon_dragon wrote:It’s always easiest to learn a game if someone is teaching it to you. That is far from true. There are any number of people who are just bad at teaching...
View ArticleReply: Tales of the Arabian Nights:: General:: Re: Solo
by armz I've never played it in a group, but I'd imagine it'd be better as a group game than as a solo one, since the game is designed specifically for 2-4 players. Playing solo works, and I find it to...
View ArticleReply: Gaia Project:: Strategy:: Re: High Scores
by DocCoolsigmazero13 wrote:So why do you bother even reading this thread?Oh, don't worry - I gave up reading it a while ago. But every now and then I read a comment or two, and this time it wasn't a...
View ArticleReply: Gaia Project:: General:: Re: Why putting advanced techs on tech tracks?
by DocCoolThunkd wrote:carbon_dragon wrote:It’s always easiest to learn a game if someone is teaching it to you. That is far from true. There are any number of people who are just bad at teaching...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Final scores!
by jwerkzjhomrighaus wrote:jwerk wrote:One thing we missed was a haven by South Africa [o]that would've given us an extra 15 supply cubes.[/o]Gotta believe this is the key. Without those 15 cubes, you...
View ArticleReply: Dungeon Petz:: General:: Re: Longevity of this game
by bubblepipemedia With the expansion no. But I guess it depends on how much you play. I haven't found this game repetitive at all, but I play a lot of different games. This is still in my top 3.
View ArticleReply: Terra Mystica:: Organized Play:: Re: Fire & Ice Ladder - Official Thread
by gmg159 The additions look nice...maybe something to highlight the 4 players in the current game that just finished (either add rank in the box score or somehow highlight the 4 players on the...
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