Quantcast
Channel: Z-Man Games | BoardGameGeek
Browsing all 373222 articles
Browse latest View live

Reply: Gaia Project:: General:: Re: Is it possible to like this game if you...

by veectorjalwaaa wrote:Another Short answer:Yes :)Same for me. Don't like TM, love GP.

View Article


Thread: Carcassonne: Expansion 2 – Traders & Builders:: Rules:: If lose...

by Mrticktack A tower captured my farmer meeple, the poor guy. He never saw it coming. But I also had a pig sitting on the farm. Now that the farmer meeple is gone, does the pig stay? Or do I have to...

View Article


Reply: Gaia Project:: Strategy:: Re: High Scores

by DocCool I don't think that comparing scores makes a lot of sense - and less so if the opponent is the Automa. As I see it, four factors influence your score:1) game setup (round scorings, round...

View Article

Reply: Pandemic Legacy: Season 2:: Rules:: Re: Package 3 missing rules?...

by Throknor Can someone spoiler why you opened package 3? I've verified as best I can that I haven't missed anything, but the game seems to have become unwinnable based on the changed September...

View Article

Reply: Pandemic Legacy: Season 2:: Rules:: Re: Compiled FAQ (Spoilers Hidden)

by AronFJenksTonesta78 wrote:[o]Happy to discuss, because we lost December the first time through as well - but in doing so, were able to optimize things in such a way that the second attempt was a...

View Article


Reply: Gaia Project:: Strategy:: Re: High Scores

by sigmazero13 By that logic, keeping ANY high scores is just as useless, since it depends on various factors outside your control.

View Article

Reply: Carcassonne: Expansion 2 – Traders & Builders:: Rules:: Re: If lose...

by xipuloxxMrticktack wrote:A tower captured my farmer meeple, the poor guy. He never saw it coming. But I also had a pig sitting on the farm. Now that the farmer meeple is gone, does the pig stay? Or...

View Article

Image may be NSFW.
Clik here to view.

New Image for Taktika

by Myrmidion<div>3 of my DIY armies for Taktika with jetcougar's mod (1/2)</div>

View Article


Image may be NSFW.
Clik here to view.

New Image for Taktika

by Myrmidion<div>3 of my DIY armies for Taktika with jetcougar's mod (2/2)</div>

View Article


Reply: Gaia Project:: Strategy:: Re: High Scores

by DocCoolsigmazero13 wrote:By that logic, keeping ANY high scores is just as useless, since it depends on various factors outside your control.Indeed. It's probably of interest what the typical...

View Article

Reply: Pandemic Legacy: Season 2:: General:: Re: Final scores!

by jwerkTonesta78 wrote:Did you find all the labs? Those abilities were really helpful.Otherwise I'm flummoxed how you found it so hard. September & October in particular we felt were pretty easy...

View Article

Reply: Gaia Project:: Strategy:: Re: High Scores

by sigmazero13 So why do you bother even reading this thread?While I agree high scores aren't necessarily useful for any kind of analysis, that doesn't mean they can't be interesting for people...

View Article

Reply: Pandemic Legacy: Season 2:: General:: Re: Final scores!

by zjhomrighausjwerk wrote:One thing we missed was a haven by South Africa [o]that would've given us an extra 15 supply cubes.[/o]Gotta believe this is the key. Without those 15 cubes, you probably...

View Article


Reply: Gaia Project:: General:: Re: Why putting advanced techs on tech tracks?

by carbon_dragonThunkd wrote:carbon_dragon wrote:It’s always easiest to learn a game if someone is teaching it to you. That is far from true. There are any number of people who are just bad at teaching...

View Article

Reply: Tales of the Arabian Nights:: General:: Re: Solo

by armz I've never played it in a group, but I'd imagine it'd be better as a group game than as a solo one, since the game is designed specifically for 2-4 players. Playing solo works, and I find it to...

View Article


Reply: Gaia Project:: Strategy:: Re: High Scores

by DocCoolsigmazero13 wrote:So why do you bother even reading this thread?Oh, don't worry - I gave up reading it a while ago. But every now and then I read a comment or two, and this time it wasn't a...

View Article

Reply: Gaia Project:: General:: Re: Why putting advanced techs on tech tracks?

by DocCoolThunkd wrote:carbon_dragon wrote:It’s always easiest to learn a game if someone is teaching it to you. That is far from true. There are any number of people who are just bad at teaching...

View Article


Reply: Pandemic Legacy: Season 2:: General:: Re: Final scores!

by jwerkzjhomrighaus wrote:jwerk wrote:One thing we missed was a haven by South Africa [o]that would've given us an extra 15 supply cubes.[/o]Gotta believe this is the key. Without those 15 cubes, you...

View Article

Reply: Dungeon Petz:: General:: Re: Longevity of this game

by bubblepipemedia With the expansion no. But I guess it depends on how much you play. I haven't found this game repetitive at all, but I play a lot of different games. This is still in my top 3.

View Article

Reply: Terra Mystica:: Organized Play:: Re: Fire & Ice Ladder - Official Thread

by gmg159 The additions look nice...maybe something to highlight the 4 players in the current game that just finished (either add rank in the box score or somehow highlight the 4 players on the...

View Article
Browsing all 373222 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>