Reply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: Cursed...
by Mr Mjeh Why not? It's just a piece of wood - why couldn't you make it in different places at the same time, or make one somewhere in the morning and somewhere else in the afternoon?
View ArticleThread: Earth Reborn:: Strategy:: Scenario 2. First turn. Catastrophic (
by maleficmax Hi all! I want to ask about possible actions of the NORAD faction on the first turn. Here is what just happened to me:1) Nick is in Off.Bedroom#1. I activate him and try to exit, but...
View ArticleReply: Terra Mystica:: Reviews:: Re: First impression
by RDewsbery I don't see the cult tracks as being remotely superfluous. Without them, the priests simply function as ways to get long-term benefits (shipping, dig rate), and whilst there might be some...
View ArticleReply: Clash of Cultures:: General:: Re: components: not enough dice
by r0gershrubber Where will I ever find more d6s?!
View ArticleReply: Clash of Cultures:: General:: Re: components: not enough dice
by kaziam The economy must really stink if a publisher can't spring for the 3 extra d6 to make a complete set. If they were custom d6's then that would be a different matter (those can get pricey).You...
View ArticleReply: Troyes:: Variants:: Re: Fun Little Solitaire Variant
by Elad I've just gotten back into playing this game, drawn back by both the overall quality and depth of this game and the availability of this solitaire variant by Shady Torbey. What a delight --...
View ArticleReply: Terra Mystica:: Reviews:: Re: First impression
by garygarison While I'm happy to close the book on our TM discussion, the question of superfluousness in game design is one that interests me. Anyone willing to put forward an example of a game with...
View ArticleReply: Terra Mystica:: Reviews:: Re: First impression
by Flouydgarygarison wrote:While I'm happy to close the book on our TM discussion, the question of superfluousness in game design is one that interests me. Anyone willing to put forward an example of a...
View ArticleReply: Clash of Cultures:: Reviews:: Re: Let's all be civilized, shall we?
by r0gershrubberthe bored gamer wrote:Technology tree vs. Technology boardHere I thought prior to having played the game, CoC would emerge victorious. Based on pictures, the technology board of Clash...
View ArticleReply: Terra Mystica:: Reviews:: Re: First impression
by dond80garygarison wrote:While I'm happy to close the book on our TM discussion, the question of superfluousness in game design is one that interests me. Anyone willing to put forward an example of a...
View ArticleReply: Neuroshima Hex!:: General:: Re: Is the iOS NH using the...
by allstar64 The unit called the Super Mutant is the one with the no toughness and an attack of 2 in 1 direction. Borgo SHOULD have 2 of these units.The unit called the Brawler is the one with the...
View ArticleReply: Tournay:: Reviews:: Re: Tournay: A Review
by Taibi I am revisiting a game I decided not to get a year ago and come across your fine review, which makes me somewhat interested once more.Now, to my question - did it prove to be like fine wine in...
View ArticleA few more Essen '12 First Impressions
by Chief EGG head Tzolk'in: The Mayan Calendar Finally got this to the table. Worker placement with feeding our people. The gears/time mechanism certainly add an interesting element to the game....
View ArticleReply: Neuroshima Hex!:: General:: Re: Is the iOS NH using the...
by tanelorn2 Yes, as you said i use those tactics. The ai wisely swarms your base, preventing you from turtling. It does it so thickly that by the third round you cant even push them back because they...
View ArticleReply: Agricola: Belgium Deck:: General:: Re: Availability in europe? English...
by kungfro Fertility Shrine pic is one of the best in the set!
View ArticleReply: Terra Mystica:: Reviews:: Re: First impression
by garygarison Not sure why this notion of subjectivity is such an obstacle. We tackle subjective questions like "Can you think of a game that's too long for what it is?" innocently all the time.
View ArticleThread: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Question...
by MountainRoot Page 14One token onlyOn each Island tile/space, Action field or Weather or Nightspace etc. there can only be one token of each type locatedthere.For example:- if there’s already a...
View ArticleReply: Clash of Cultures:: General:: Re: Does it compare to Archipelago?
by ChrB I don't think they compare to each other at all. :) Granted, I've only played Archipelago twice and Clash of Cultures once, but I don't see many similarities.Sure, you explore in both, but...
View ArticleReply: Agricola: Belgium Deck:: General:: Re: OK, seriously, bad clip-art...
by kungfro Woof... I understand everyone's feelings on the change in art direction. I don't love it either, but most are okay. There are some cards that I have outright removed from my deck, without...
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