Reply: Gaia Project:: Strategy:: Re: High Scores
by poptasticboy Another High Score to add - 3-player game, I just scored 195 as Gleens!10 start57 from round scoring14 from bonus tiles8 from built-in Gleen ability19 from techs14 from advanced tech22...
View ArticleReply: Carcassonne: Star Wars:: Variants:: Re: Death Star idea
by dmcke013 I thought about having it as a travelling Imperial player token (you could even use the Death Star model from the StarvWars Risk game) that could remove previously placed tiles, but could...
View ArticleReply: Terra Mystica:: Organized Play:: Re: Season 24 of TM Tour Has Started
by JamesWolfpacker I think the map balanced vp is mainly the way they want to go though... for NDA reasons I can't discuss. If you had my knowledge then the map balanced vp actually does make more...
View ArticleReply: Earth Reborn:: General:: Re: Considering this - but what are issues...
by shnar If you play 4 player SAGS, it's extremely fun. -shnar
View ArticleReply: Terra Mystica:: Strategy:: Re: Upgrading digging - useless,...
by Steve496DocCool wrote:Thanks for the numbers, Steve! I guess it's too hard to distinguish "convert resources for VPs" advancements of digging? I'd suspect especially CMs to do that with leftover...
View ArticleReply: Gaia Project:: Variants:: Re: Gaia Project - Adding Extra Automa Variant
by bope1 Just played as geoden against taklons and terrans with this:http://gaia-project.hol.es/?seed=1337&player=3&map=5&b=4Taklons won with 128:120:120. Worked well but i think i need a...
View ArticleReply: Terra Mystica:: Organized Play:: Re: Season 24 of TM Tour Has Started
by harqJamesWolfpacker wrote:I think the map balanced vp is mainly the way they want to go though... for NDA reasons I can't discuss. If you had my knowledge then the map balanced vp actually does make...
View ArticleReply: Terra Mystica:: Organized Play:: Re: Season 24 of TM Tour Has Started
by Steve496 You understand why that puts a damper on people's desire to design interesting and balanced alternatives and playtest them to verify they work as intended, right? I mean, if its never going...
View ArticleReply: Terra Mystica:: Organized Play:: Re: Season 24 of TM Tour Has Started
by JamesWolfpackerharq wrote:JamesWolfpacker wrote:I think the map balanced vp is mainly the way they want to go though... for NDA reasons I can't discuss. If you had my knowledge then the map balanced...
View ArticleReply: Gaia Project:: Variants:: Re: Let's Create a Green Faction
by DocCoolSkyswooper wrote:I think having a green faction in the game is not a good idea.It removes green planets from other players plans when they can be quite important to expand.I'm with Skyswooper...
View ArticleReply: Terra Mystica:: General:: Re: Balance?
by ljwoodwJamesWolfpacker wrote:DocCool wrote:gaaloechild wrote:The balancing is official, simple, quick and does not affect the tactics, so just have fun and enjoy the new match-ups! ...and if there...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Completed the game, did some...
by sabash I like where your head is at, but I have a different interpretation.[o]Z is the symbol for atomic number.The atomic numbers 26, 40 and 54 refer to elements Iron (FE), Zirconium (ZR) and Xenon...
View ArticleReply: Merchants & Marauders: Broadsides:: General:: Re: Purchasing at a very...
by Daaniejel84diceman56 wrote:The game is Texas Hold Em. Have we ever sat watching this game........gripped to the edge of our seats?.........NOT!!......Uhm, yes actually. The EPT for example used to...
View ArticleReply: Terra Mystica:: Strategy:: Re: Upgrading digging - useless,...
by ThunkdSteve496 wrote:Most people are advancing digging to dig.I'm not sure I agree with this interpretation. I mean, if you decide that it makes sense to advance digging just for the points alone......
View ArticleReply: Terra Mystica:: Organized Play:: Re: Season 24 of TM Tour Has Started
by JamesWolfpackerSteve496 wrote:You understand why that puts a damper on people's desire to design interesting and balanced alternatives and playtest them to verify they work as intended, right? I...
View ArticleReply: Terra Mystica:: General:: Re: Balance?
by SirElliotTheNobleljwoodw wrote:JamesWolfpacker wrote:DocCool wrote:gaaloechild wrote:The balancing is official, simple, quick and does not affect the tactics, so just have fun and enjoy the new...
View ArticleReply: Clash of Cultures:: General:: Re: Kickstarter / reprint / buy ?
by SlashdoctorKing_Hardy wrote:With all do respect to the creator and I mean this in the nicest way possible; I hope there isn't a KS for this game for another 5 years from now. Not that I don't want...
View ArticleReply: Terra Mystica:: Strategy:: Re: Upgrading digging - useless,...
by Steve496 To clarify: there was some discussion between my two stats posts about Swarmlings and CMs, and the possibility that they were primarily upgrading digging on R6 to use extra resources,...
View ArticleReply: Terra Mystica:: General:: Re: Balance?
by DocCoolljwoodw wrote:The newly imbalanced VPs were clunky, inelegant, and utterly ineffectiveI disagree with the "clunky, inelegant" part: having a revised set of start VPs per faction is actually a...
View ArticleReply: Terra Mystica:: Strategy:: Re: Upgrading digging - useless,...
by DieKrake Thanks for the Data steve!This however (i know it is all you could get from your data right now) only means that there have been only a few cases where no digging at all followed afterwards...
View Article