Reply: Gaia Project:: Rules:: Re: Power FYI -- There are no "BOWLS", There...
by klkitchensrobinz wrote:Since we're being pedantic - there are no "cities" in TM. I think you mean "towns"😉No one is being pedantic ("overly concerned with minute details or formalisms") here at all....
View ArticleReply: Gaia Project:: Strategy:: Re: Standard Openings
by Limitless333 If I can find some time, I will post a list of things I might do with a random 4 player setup.
View ArticleReply: Pandemic Legacy: Season 1:: Rules:: Re: Feb relationship question...
by clivej Even the fact that you can have relationships in February is a spoiler. It would be great if you could edit the subject line to either "Start of February question (spoilers)" or...
View ArticleReply: Fae:: General:: Re: Any change to Clans?
by qswangerW Eric Martin wrote:qswanger wrote:FWIW, In one of the pics recently posted here there appears to be some cards in play. There are no cards in Clans.No, there aren't. One of the cards has...
View ArticleReply: The Voyages of Marco Polo: Agents of Venice:: General:: Re: Small city...
by midnight87 I believe all of the small town tiles are added to the pool. Thus, it's perfectly okay to have both +3VP tiles appearing on the board.As for Mercator, I think I remember seeing this in...
View ArticleReply: Merchants & Marauders:: Variants:: Re: Unofficial Expansion: Colors of...
by Bforrey I have posted the Draft Rulebook for Colors of War, so it should be available on the FILES section after it gets cleared. I will be posting all the additional cards, boards, and overlays I...
View ArticleReply: Agricola: All Creatures Big and Small:: General:: Re: Big Box Release...
by Woolin I too am the proud owner of the core game and the second expansion, couldn't find the first one in a reasonable price as it went OOP. I personally plan on getting the expansion from the...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Final scores!
by Matt620squegeeboo wrote:Matt620 wrote:Perhaps we were lucky to get 984. I have no idea, we played when it came out. We were pretty careful about protecting cities. We didn't do much in terms of...
View ArticleReply: Pandemic Legacy: Season 1:: Rules:: Re: Feb relationship question...
by dbaba133 So just to clarify: we have 3 players and had only played medic, researcher and generalist in Jan, then in feb we played medic, quarantine specialist and scientist. We can put a...
View ArticleReply: Pandemic Legacy: Season 1:: Rules:: Re: Feb relationship question...
by KogarashiKazedbaba133 wrote:So just to clarify: we have 3 players and had only played medic, researcher and generalist in Jan, then in feb we played medic, quarantine specialist and scientist. We...
View ArticleReply: Terra Mystica:: Strategy:: Re: Beyond Basic Guide - How to Improve...
by harq A quick look at some of the snellman frequenters on that list and the top 50 on BGA look to be roughly comparable to the top 500 on snellman. Some of these are really top players but the number...
View ArticleReply: Gaia Project:: Rules:: Re: Power FYI -- There are no "BOWLS", There...
by DocCool Only now I notice that you call yourself a smart aleck. This thread shows that's not meant jokey.
View ArticleReply: Gaia Project:: Rules:: Re: Power FYI -- There are no "BOWLS", There...
by klkitchensDocCool wrote:Only now I notice that you call yourself a smart aleck. This thread shows that's not meant jokey.One thing has nothing to do with the other. :yuk:
View ArticleReply: 1861: The Railways of the Russian Empire:: Strategy:: Re: What to do...
by herbfinkel You can also start at 160 and when Moscow upgrades you will get to 225. The other point about starting at 160 or better is that with one payout, you can buy another two train. This means...
View ArticleReply: Pandemic:: General:: Re: How is Pandemic a trading game?
by killerjoe1962 I'm just happy this wasn't posted in the BGG General Forums
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Did anyone use a Card...
by garretp2 We had an exceptionally difficult time shuffling the deck, particularly in the back 6 months of the game. We ended up dealing the cards into 6 random piles every time we set up the game,...
View ArticleReply: Gaia Project:: General:: Re: Faction Flavour
by cw67q Yeah this was a real miss in an otherwise great product. Even a single sentence or motto would have been nice.
View ArticleReply: Gaia Project:: General:: Re: Faction Flavour
by klkitchensCut_Throat_Jake wrote:One of the things I enjoyed with Terra Mystica were the little paragraphs in the rules which enabled you to get a taste for what that race was like. As the equivalent...
View ArticleReply: Gaia Project:: General:: Re: Faction Flavour
by AlexFS I think it would be a fun project to have fan-based mottos/flavor text informed by the factions gameplay. :D
View ArticleReply: Pandemic Legacy: Season 1:: General:: Re: advice wanted: Best way to...
by Theorel I think the actual best way to handle this, is to put all the new rules somewhere other than the rulebook, labeled so you know where they belong.Then before each game, you simply scan over...
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